Durak – Rules

Play Durak against the computer

1. Overview

NameDurak (Russian for “fool”)
TypeAttack and defence game – get rid of your cards
Players2 to 6, best with 3 to 4
Recommended age8 and up
Playing timeone game 5–15 minutes
Material36 cards (6 to ace)
GoalGet rid of all your cards – and don't be the last one left holding cards.
Difficultyeasy to learn, lots of tactics

What is it about? Durak is the most popular card game in Russia and many countries of Eastern Europe. There is no winner, only a loser: the durak. In turn you attack a player with cards they must beat. If they can't, they must pick everything up. Whoever runs out of cards first is out and safe.

2. Cards and material

3. Preparation and start

  1. Shuffle: The dealer shuffles all 36 cards.
  2. Deal: Everyone gets 6 cards.
  3. Trumps: The next card is turned up; its suit is trumps. It lies face up crosswise under the stock and is drawn last.
  4. First attacker: Whoever holds the lowest trump starts. In later games the player left of the last durak starts.
  5. Defender: Always the attacker's left neighbour.

Start example: The 9 of spades is turned up as trumps. Player 4 holds the 6 of spades, the lowest trump. He attacks first – and attacks Player 1, who sits to his left.

4. Goal and winning

5. Play in detail

An attack.

  1. The attacker places one card face up in front of the defender.
  2. The defender beats it with a higher card of the same suit or with a trump. A trump can only be beaten by a higher trump.
  3. Then the attacker and the other players may throw in cards whose rank is already on the table (any suit).
  4. The defender must beat each new card separately.
  5. At most 6 attacking cards per round (5 in the very first attack), and never more than the defender holds.

End of the round.

Drawing. After each round everyone fills up to 6 cards: the attacker first, then the others clockwise, the defender last.

Example with Players 1 to 4. Spades are trumps. Player 4 attacks Player 1.

  1. Player 4 plays the 7 of hearts. Player 1 beats it with the 10 of hearts.
  2. Now a 7 and a 10 are on the table. Player 2 throws in the 10 of diamonds. Player 1 has no higher diamond and beats it with the 8 of spades (trump).
  3. Player 3 throws in the 8 of clubs – eights are on the table too (the 8 of spades). Player 1 beats it with the queen of clubs.
  4. Nobody has any more matching ranks. Bito: all six cards go to the discard.
  5. Players 4, 2 and 3 draw, Player 1 last. Now Player 1 attacks Player 2.

6. Scoring

7. Special rules and situations

8. Variants

Standard in this description: Podkidnoy (“throw-in”), 36 cards, everyone may throw in, first attack at most 5 cards.

VariantWhat changesSuits
Perevodnoy (passing on)Before beating, the defender may add a card of the same rank and pass the attack on to their left neighbour.experienced players
Only neighbours throw inOnly the players left and right of the defender may throw in.calmer games
52 cardsWith 2 to ace, for more players.large groups
TeamsWith four or six in teams, partners opposite.groups
First attack 6 cardsNo limit of 5 in the first attack.experts

When playing against the computer on cardgames.zone you can choose Podkidnoy or Perevodnoy, 36 or 52 cards, all players or only neighbours throwing in; you play 3, 5 or 10 games.

9. Tips for beginners

  1. Save trumps: Beat with a trump only when you must.
  2. Attack low: Attack with low cards – you need the high ones for defence.
  3. Use pairs: Two cards of the same rank are great for throwing in.
  4. Picking up isn't the end: Sometimes picking up a few cards is better than wasting trumps.
  5. Count: Remember which trumps have been played.
  6. Remember the trump card: Whoever draws it at the end gets a sure trump.
  7. Endgame: Once the stock is empty every card counts – plan your last moves.

10. Summary in 10 steps

  1. 36 cards, 6 to each player.
  2. Turn up the next card: trumps, placed under the stock.
  3. The lowest trump attacks first.
  4. The attacker plays a card to the left neighbour.
  5. The defender beats: higher in suit or with a trump.
  6. Everyone may throw in cards of the same rank (at most 6).
  7. All beaten: bito, the defender attacks.
  8. Not beaten: the defender picks up everything and misses the attack.
  9. Fill up to 6 cards, defender last.
  10. The last player with cards is the durak.

11. Frequently asked questions

May I beat with a trump when I hold the suit?

Yes. A trump always beats – it's just usually wiser to save it.

What may be thrown in?

Only cards whose rank is already on the table – whether as an attacking or a defending card.

How many cards may an attack have?

At most six (five in the first attack), and never more than the defender holds.

Who attacks after a pick-up?

The left neighbour of the player who picked up.

Is there a winner?

Really only a loser – the durak. Everyone else has won.

How long does a game take?

Five to fifteen minutes.

Origin & history

Durak ('the fool') is documented in Russia since the 19th century and is considered Russia's national game. Special is that there is no winner, only a loser – the durak, who is left with cards at the end.