Escoba – Rules

Play Escoba against the computer

1. Overview

NameEscoba (Escoba del 15)
TypeFishing game: capture cards that make 15
Players2 to 4, each for themselves (four also in teams)
Recommended age7 and up
Playing timeone hand 5–8 minutes; a game to 21 points 20–40 minutes
Material40 Spanish cards, pen and paper
GoalCapture cards that make 15 together with your own and be first to 21 points.
Difficultyeasy

What is it about? Escoba (“broom”) is Spain's best-known fishing game and a wonderful adding game. Face-up cards lie on the table. When you play a card, you may take table cards that make exactly 15 together with it. Whoever clears the whole table makes an “escoba”.

2. Cards and material

CardValue
Ace to 71 to 7
Sota (jack)8
Caballo (knight)9
Rey (king)10

3. Preparation and start

  1. Dealer: By lot; after that the deal alternates.
  2. Shuffle and cut.
  3. Deal: Everyone gets 3 cards, then 4 cards go face up on the table.
  4. Lucky deal: If the four table cards add up to exactly 15, the dealer takes them into their pile at once – this is not an escoba, as no hand card was played.
  5. Start: The player to the dealer's right begins; play is anticlockwise.
  6. Dealing again: When all hands are empty, everyone gets 3 new cards – no new table cards.

Start example: Player 2 deals. The table shows 3, 5, sota and rey. Player 1 goes first.

4. Goal and winning

5. Play in detail

A turn. You play exactly one card:

  1. Capture: If your card plus one or more table cards adds up to exactly 15, take your card and those table cards.
  2. Lay down: If no 15 is possible, place your card face up with the table cards.

Each turn you take exactly one combination – never two separate 15s at once.

  1. Escoba: If you capture all table cards, that's an escoba: 1 point. Place one card crosswise.

End of the hand. Whoever captured last takes the remaining table cards (not an escoba).

Example with Players 1 and 2. Table: 3, 5, sota (8), rey (10).

  1. Player 1 plays a 7. Possible: 7 + sota = 15 or 7 + 3 + 5 = 15. He takes 3 and 5 (more cards).
  2. Table: sota, rey. Player 2 plays a caballo (9): 9 + 8 = 17, 9 + 10 = 19 – no 15. He lays the caballo down.
  3. Table: sota, rey, caballo. Player 1 plays a 6: 6 + 9 = 15. He takes the caballo.
  4. Later only a 2 and a 3 are left on the table. Player 1 plays a rey: 10 + 2 + 3 = 15 – the table is empty: escoba!

6. Scoring

At the end of each hand there is 1 point each for:

CategoryWho scores?
Cardsmost cards
Orosmost oros
Siete de oroswhoever has the 7 of oros
Sevensmost sevens
All four sevens1 extra point
All ten oros1 extra point
Each escobawhoever made it

7. Special rules and situations

8. Variants

Standard in this description: Escoba del 15 from Spain – 3 hand cards, 4 table cards, game to 21.

VariantWhat changesSuits
Escova / Escopa (Brazil, Portugal)Target 31. 1 point each for every escova, most cards, most oros (diamonds), sete belo (7 of oros); all ten oros 2 points. Sevens are not scored separately. A normal capture is called a montinho.players from Brazil and Portugal
15 pointsShorter game.little time
Four in teamsPartners opposite, points combined.groups
Escoba de 7 cartasMore hand cards, harder sums.experts
PrimeraInstead of “most sevens”, a primiera is counted as in Scopa.a change

When playing against the computer on cardgames.zone you play Escoba with two to four players (four alone or with a partner), as Escoba del 15 or Escova/Escopa – pick the variant in the switcher above.

9. Tips for beginners

  1. Watch the table sum: If the table totals 5 to 14, your opponent can clear it with one card.
  2. Take many cards: Choose the combination with the most cards.
  3. Oros and sevens: Prefer combinations with oros or sevens.
  4. Siete de oros: Never leave it if you can take it.
  5. Lay down wisely: Prefer laying high cards that are hard to complete to 15.
  6. Remember cards: Knowing which values are left helps you plan.
  7. Last capturer: The leftovers at the end can be many cards.

10. Summary in 10 steps

  1. 40 Spanish cards; sota 8, caballo 9, rey 10.
  2. 3 cards each, 4 face up on the table.
  3. Play one card.
  4. Exactly 15 with table cards: capture.
  5. Otherwise place the card on the table.
  6. Table cleared: escoba = 1 point.
  7. Empty hands: 3 new cards each.
  8. The rest goes to the last capturer.
  9. Points: cards, oros, 7 of oros, sevens, escobas.
  10. First to 21 wins.

11. Frequently asked questions

Must I capture when I can?

Yes. If several combinations make 15, you choose one.

Does my played card count towards the 15?

Yes. Your card plus the captured table cards must make exactly 15.

What is the siete de oros?

The 7 of oros. Whoever has it at the end scores a point.

Can you play Escoba with ordinary cards?

Yes: remove the 8s, 9s and 10s; jack 8, queen 9, king 10; diamonds instead of oros.

What's the difference to Scopa?

In Scopa you capture equal values or sums equal to your card; in Escoba you complete to 15.

How long does a game take?

To 21 points about 20 to 40 minutes.

Origin & history

Escoba ('broom') is the Spanish relative of the Italian scopa and documented since the 19th century. Instead of cards of equal value, here you look for combinations that add up to 15.