Jass (Schieber) – Rules

Play Jass (Schieber) against the computer

1. Overview

NameJass (Schieber)
TypeTrick-taking game with trumps, declarations (Weis) and fixed partners
Players4, two teams, partners opposite
Recommended age10 and up
Playing timeone deal 5–8 minutes; a game to 1000 points 45–90 minutes
Material36 Jass cards, a Jass board or pen and paper
GoalBe the first team to reach 1000 points with tricks, Weis and Stöck.
Difficultymedium

What is it about? The Schieber is Switzerland's most popular form of Jass. The player whose turn it is chooses trumps – or “pushes” (schieben) the choice to their partner. The trump jack (Puur) and the trump nine (Nell) are the strongest cards. On top of that, sequences and sets in your hand (Weis) score points.

2. Cards and material

TrumpsPointsOther suitsPoints
Under (Puur)20Ace11
Nine (Nell)14King4
Ace11Ober3
King4Under2
Ober3Ten10
Ten10Nine0
Eight, seven, six0Eight, seven, six0

3. Preparation and start

  1. Teams: Partners sit opposite each other.
  2. Shuffle and cut: The dealer shuffles, the neighbour cuts.
  3. Deal: Everyone gets 9 cards, usually in three packets of three.
  4. First deal: Whoever holds the 7 of roses (or hearts) is forehand. After that forehand passes round in turn.
  5. Choosing trumps: Forehand chooses trumps, Obenabe or Undenufe – or says “I push”. Then their partner must choose.
  6. Start: Forehand always leads to the first trick, even if the partner chose.

Start example: Player 4 holds the 7 of roses and is forehand. His cards are weak, so he pushes. Player 1 is his partner and chooses roses as trumps. Player 4 leads.

4. Goal and winning

5. Play in detail

Contracts.

A trick.

  1. The leader plays any card.
  2. The others must follow suit if they can.
  3. Trumping is always allowed: You may play a trump even if you could follow suit.
  4. No under-trumping: If a trump is already in the trick, you may not play a lower trump – unless you hold only trumps.
  5. Puur exception: When trumps are led and your only trump is the Puur, you don't have to play it.
  6. If you can't follow suit you may discard any card.
  7. The highest trump wins, otherwise the highest card of the suit led. The winner leads next.

Weis (declarations). At the first trick everyone declares their highest Weis. Only the team with the highest Weis scores all its Weis.

WeisPoints
Three in sequence (same suit)20
Four in sequence50
Five in sequence100
Six / seven / eight in sequence150 / 200 / 250
Four Unders200
Four nines150
Four aces, kings, Obers or tens100
Stöck (trump king + trump Ober)20

Example with Players 1 to 4. Players 1 and 4 against Players 2 and 3; roses are trumps. Order: Player 4, 3, 1, 2.

  1. Weis: Player 1 holds the 10, Under, Ober and king of shields – four in sequence (50). Player 3 declares three in sequence (20). Player 1's Weis is higher, so his team scores 50.
  2. First trick: Player 4 leads the king of bells. Player 3 has no bells and trumps with the 8 of roses.
  3. Player 1 still has the 10 of bells – but he may trump anyway. He plays the Under of roses (Puur) and over-trumps Player 3.
  4. Player 2 follows with the 6 of bells. Trick to Player 1: king 4 + eight 0 + Puur 20 + six 0 = 24 points.
  5. Player 1 leads to the second trick.

6. Scoring

ItemPoints
Card points152 per deal
Last trick+5
Match (all 9 tricks)257 instead of 157
Weissee table
Stöck20 (announced when playing the second card)

7. Special rules and situations

8. Variants

Standard in this description: Schieber with four, trumps/Obenabe/Undenufe, game to 1000, no multipliers.

VariantWhat changesSuits
With multipliersDepending on the trump suit a deal counts single, double or triple; Obenabe/Undenufe triple.tournaments
Longer gameTarget 1500 or 2500 points.long evenings
DifferenzlerEveryone predicts their points; the difference is scored.experienced players
CoiffeurEvery contract must be chosen once.tournament players
MolotowNo fixed partners, fewest points win.a change

When playing against the computer on cardgames.zone you play the Schieber with the player opposite as your partner, using the German pack (acorns, leaves, hearts, bells). Target 1000, 1500 or 2500 points; multipliers (bells/leaves ×2, Obenabe/Undenufe ×3) can be switched on.

9. Tips for beginners

  1. Count Puur and Nell: Remember whether these two have been played.
  2. Pushing is smart: With weak cards let your partner choose.
  3. Obenabe with aces: Many aces and kings call for Obenabe.
  4. Feed points: When your partner is winning the trick, add tens or aces.
  5. Last trick: It brings 5 extra points – keep a strong card.
  6. Draw trumps: With many trumps, lead them early.
  7. Don't forget Weis: 20 points for three in sequence are easily lost.

10. Summary in 10 steps

  1. 36 cards, 4 players in two teams.
  2. Everyone gets 9 cards.
  3. Forehand chooses trumps, Obenabe, Undenufe or pushes.
  4. Forehand leads.
  5. Follow suit; trumping is always allowed.
  6. Don't under-trump; you never have to play the Puur.
  7. Puur 20, Nell 14, ace 11, ten 10, king 4, Ober 3.
  8. Declare Weis at the first trick; only the highest Weis counts.
  9. Last trick +5, all tricks = match 257.
  10. First team to 1000 points wins.

11. Frequently asked questions

May I trump although I could follow suit?

Yes. In Jass trumping is always allowed. Only under-trumping is forbidden.

Must I play the Puur?

No. If the Puur is your only trump, you don't have to play it even when trumps are led.

Who may push?

Only forehand. The partner must then choose and may not push back.

Why don't my Weis count?

Only the team with the highest Weis scores its Weis. The other team gets nothing.

How many points are there per deal?

157 (152 card points plus 5 for the last trick), 257 for a match.

Can you play Jass with French cards?

Yes. That's common in western Switzerland: jack instead of Under, queen instead of Ober.

Origin & history

Jass probably came to Switzerland with mercenaries from the Netherlands in the 18th century. Typical is the promotion of the trump Jack (Puur) and trump Nine (Nell). The Schieber is the most common form today; Jass playing is considered part of Switzerland’s intangible cultural heritage.