Paco – Rules

Play Paco against the computer

1. Overview

NamePaco
TypeRummy game with several Spanish packs
Players2–12, also in teams
Recommended age12 and up
Playing timeone round 5–10 minutes; a game 30–60 minutes
Material5 Spanish packs of 40 cards (200 cards), chips or play money
GoalBe first to get all your cards into combinations – ideally with valuable cards, because they earn "pesos".
Difficultymedium

What is it about? Paco is a Mexican relative of Conquian played with no fewer than five Spanish packs. Because there are so many identical cards, sets of completely identical cards also count – for example three fives of copas. Whoever finishes first collects pesos from every opponent for the scoring cards in their hand.

2. Cards and material

SuitPesos per scoring card
Oros (coins)1
Copas (cups)2
Espadas (swords)3
Bastos (clubs)4

3. Preparation and start

  1. Dealing: Everyone gets 10 cards, one at a time anticlockwise.
  2. Passing: Everyone passes one card face down to the right at the same time.
  3. Start: The player right of the dealer begins.

Start example: You hold three fives of copas – a valid set of identical cards. Plus the 6 and 7 of bastos.

4. Goal and winning

5. Play in detail

A turn.

  1. Draw: from the stock or the top discard.
  2. Check: If all 11 cards are combined, lay them down – you win.
  3. Otherwise discard: one card onto the discard pile.

Paying out. Each opponent pays the winner the pesos of the scoring cards in the winner's combinations.

Example with Players 1 to 4.

  1. Player 1 holds three fives of copas, the 6-7 of bastos and five other combined cards.
  2. Player 4 discards the sota of bastos. Player 1 takes it: bastos 6-7-sota is a run.
  3. All 11 cards are combined – Player 1 wins.
  4. Scoring cards: three fives of copas (3 × 2) + the 7 and sota of bastos (2 × 4) + others = for example 23 pesos, paid by each opponent.

6. Scoring

CasePayout
Winnerpesos from each opponent
Scoring card in oros1 peso
Scoring card in copas2 pesos
Scoring card in espadas3 pesos
Scoring card in bastos4 pesos
Stock emptydraw

7. Special rules and situations

8. Variants

Standard in this description: 5 Spanish packs, 10 cards, win with 11 combined cards.

VariantWhat changesSuits
Team playTwo teams share the winnings.large groups
Other peso valuesHouse rules for the suits.a change
More packs6 or more packs with many players.very large groups

When playing against the computer on cardgames.zone you play against one to five computer opponents (standard: four players) over 5, 3 or 8 rounds; you draw from the stock or the discard pile.

9. Tips for beginners

  1. Collect identical cards: With five packs they come up often.
  2. Bastos are valuable: Each scoring card earns 4 pesos.
  3. Runs over 7-sota: They extend many sequences.
  4. Watch the discards: What others take reveals their combinations.
  5. Don't feed: Don't discard what the next player needs.
  6. Be quick: The first to finish collects from everyone.
  7. Shed worthless cards first: 2, 4, 6 and 11 earn no pesos.

10. Summary in 10 steps

  1. 5 Spanish packs (200 cards).
  2. 10 cards each, pass one to the right.
  3. Draw: stock or discard pile.
  4. Discard one card.
  5. Run: 3+ in one suit, 7 next to sota.
  6. Set: 3+ identical cards.
  7. All 11 cards combined: you win.
  8. Scoring cards: 1, 3, 5, 7, 10, 12.
  9. Oros 1, copas 2, espadas 3, bastos 4 pesos.
  10. Each opponent pays the winner.

11. Frequently asked questions

Why five packs?

So there are enough identical cards for sets.

Are three fives of different suits a set?

No, the cards must be completely identical.

Which cards earn pesos?

1, 3, 5, 7, 10 and 12 of each suit.

Is 6-7-sota a run?

Yes, the 7 is next to the sota.

What happens when the stock runs out?

The round ends in a draw.

How long does a game take?

About 30 to 60 minutes.

Origin & history

A well-known Mexican game closely related to Conquian; the large number of cards and the payment by number cards recall the American Panguingue, to which it may be distantly related.