Pitty Pat – Rules

Play Pitty Pat against the computer

1. Overview

NamePitty Pat
TypeDraw-and-discard game (making pairs)
Players2–5
Recommended age6 and up
Playing timeone deal 2–5 minutes; a game 10–20 minutes
Material52 French cards
GoalBe first to lay down three pairs and so have no cards left in hand.
Difficultyvery easy

What is it about? Pitty Pat is a quick family game in Belize and the Caribbean. Everyone holds five cards and looks for partners for them: two cards of the same rank make a pair. But a pair can only be made with the face-up card – whoever has laid down three pairs wins.

2. Cards and material

3. Preparation and start

  1. Dealing: Everyone gets 5 cards.
  2. Face-up card: The top stock card is placed face up.
  3. Start: The player left of the dealer begins.

Start example: An 8 lies face up. You hold an 8 – you take the face-up 8 and lay down the pair.

4. Goal and winning

5. Play in detail

A turn.

  1. If the face-up card matches one of your cards: take it, lay down the pair and discard a card – it now lies face up for the next player.
  2. If it doesn't match: it is taken out of play and you turn over the top stock card.
  3. If the turned card matches: lay down the pair and discard a card.
  4. If it doesn't match: it stays face up and the next player is on.

Example with Players 1 to 3. Order: Player 1, 2, 3.

  1. A queen lies face up. Player 1 has no queen – it is taken out of play. He turns over a 4 – he has a 4: a pair! He discards a king.
  2. Player 2 has no king. He turns over a 9 that doesn't match – the 9 stays face up.
  3. Player 3 has a 9: a pair, and he discards a 2.
  4. Player 1 has a 2: a pair – his second. He discards a 6.

6. Scoring

ResultOutcome
Third pair laid downdeal won

7. Special rules and situations

8. Variants

Standard in this description: 5 cards, three pairs to win, game to 3 deals won.

VariantWhat changesSuits
With stakesThe winner takes the pot.adult groups
To 5 dealsLonger game.more time
Two packsFor large groups.groups

When playing against the computer on cardgames.zone you play against one to four computer opponents (standard: four players), game to 3 or 5 deals won.

9. Tips for beginners

  1. Discard often-seen ranks: There are hardly any partners left for them.
  2. Don't feed: Don't discard a card the next player was just looking for.
  3. Watch opponents: What they don't take, they don't have.
  4. Keep different ranks: A hand of all different ranks has the most chances.
  5. Play fast: Pitty Pat lives on pace.
  6. Keep count: How many cards of a rank have gone?
  7. Fun first: Ideal for children and families.

10. Summary in 10 steps

  1. 52 cards, 2–5 players.
  2. 5 cards each.
  3. One card face up.
  4. It matches: take it, lay down the pair, discard.
  5. It doesn't: out of play, turn over a stock card.
  6. That one matches: lay down the pair, discard.
  7. Otherwise it stays for the next player.
  8. Pairs only with the face-up card.
  9. Third pair: no cards left, you win.
  10. Three deals won win the game.

11. Frequently asked questions

What is a pair?

Two cards of the same rank, whatever the suit.

May I lay down a pair from my hand?

No, a pair is only made with the face-up or turned card.

What happens to cards that don't match?

They are taken out of play.

How many pairs do I need?

Three.

What happens when the stock runs out?

The discarded cards are reshuffled.

How long does a game take?

About 10 to 20 minutes.

Origin & history

Pitty Pat is regarded as the national card game of Belize and is played there in families and on the street; it is also known in Jamaica. The game is fast and simple and is often played for small stakes. It is a very simple relative of rummy.