Scorpion – Rules
Play Scorpion against the computer
1. Quick overview
| Name | Scorpion |
| Game type | Patience for one person |
| Players | 1 |
| Recommended age | 10 and up |
| Duration | one game 5–15 minutes |
| Material | 52 cards |
| Goal | Build four King-to-Ace sequences, each in one suit. |
| Difficulty | demanding |
What is it about? Scorpion combines Spider and Yukon: you build down in the same suit, and any face-up card may be moved with everything on top of it. The goal is four complete suit sequences.
2. Cards and material
- Deck: 52 French cards.
- Ranking: A, 2 … 10, J, Q, K.
3. Setup and start
- Shuffle and lay out seven columns of seven cards.
- In the first four columns the bottom three cards are face down, all others face up.
- The remaining three cards form the reserve.
4. Goal and winning
- Won: All four suits lie as King-to-Ace sequences.
- Lost: No move possible.
5. Play in detail
- Any face-up card may be placed on the top card of a column if that card is the same suit and one rank higher.
- Everything on top of the moved card moves along.
- Freed face-down cards are turned up.
- An empty column only takes a King with its stack.
- The three reserve cards may be dealt onto the first three columns at any time – at the latest when nothing else works.
- A complete King-to-Ace sequence in one suit is finished (on cardgames.zone it is removed).
Example. The top of column 5 is the 9 of diamonds. In the middle of column 2 lies the 8 of diamonds – you place it, together with the two cards on top of it, on the 9 of diamonds.
6. Scoring
- Won or not.
7. Special rules and important situations
- Cards from the middle: allowed as long as they are face up.
- Aces: An Ace with nothing on it cannot go anywhere – that is normal, it forms the end of a sequence.
8. Variants
| Variant | What changes? | For whom? |
|---|---|---|
| Wasp | Empty columns take any card. | Beginners |
| Scorpion II | Only three columns with face-down cards. | Variety |
On cardgames.zone you choose easy, medium or hard; solvable deals are dealt whenever the solver finds a way in time.
9. Tips for beginners
- Free the face-down cards: The first four columns come first.
- Expose Kings: A King at the bottom of a column is good – it never has to move again.
- Use the reserve wisely: Deal it when it helps you – not too early.
10. Summary in 10 steps
- Shuffle 52 cards.
- Seven columns of seven cards.
- First four columns: three face-down cards at the bottom.
- Three cards as the reserve.
- Build down in the same suit.
- Any face-up card can be moved with its stack.
- Turn up face-down cards.
- Empty columns only for Kings.
- Reserve onto the first three columns.
- Four King-to-Ace sequences: won.
11. Frequently asked questions
What is the difference from Spider?
In Scorpion you may move any face-up card with its stack, and there is only one deck.
Is every game solvable?
No, Scorpion is one of the harder patiences.
Origin & history
Scorpion is an English patience from the early 20th century, closely related to Spider and Yukon: you build in suit as in Spider and move whole stacks as in Yukon.