Tressette – Rules

Play Tressette against the computer

1. Overview

NameTressette (also: Tresette, Terziglio)
TypeTrick-taking game without trumps, in teams
Players4, two teams, partners opposite (variants for 2 and 3)
Recommended age10 and up
Playing timeone deal 5–8 minutes; a game to 21 points 30–45 minutes
Material40 Italian cards, pen and paper
GoalWin the most points in tricks as a team and be first to 21.
Difficultymedium

What is it about? Together with Scopa and Briscola, Tressette is one of the great Italian card games. There are no trumps – only the suit led decides who wins. The three is the highest card. Aces are worth a lot, while face cards, threes and twos are worth only a third of a point.

2. Cards and material

CardPoints
Asso1
3, 2, re, cavallo, fante⅓ each
7, 6, 5, 40
Last trick1

3. Preparation and start

  1. Shuffle and cut.
  2. Deal: Everyone gets 10 cards (in packets of 5).
  3. Declaring combinations (optional): Before the first trick, napoletana and buongioco may be declared (see scoring).
  4. Start: The player right of the dealer leads.

Start example: Player 3 deals. Player 1 sits to his right and leads. Player 1 holds the 3, 2 and asso of denari – a napoletana (3 points).

4. Goal and winning

5. Play in detail

A trick.

  1. The leader plays any card.
  2. The others must follow suit if they can.
  3. A player who can't follow discards any card – it can never win.
  4. The highest card of the suit led wins. There are no trumps.
  5. The winner leads.

Signals (traditional). The leader may give their partner signals:

Example with Players 1 to 4. Players 1 and 4 against Players 2 and 3. Order: Player 1, 2, 4, 3.

  1. Player 1 leads the 3 of denari – the highest card, a sure winner.
  2. Player 2 follows with the re of denari, Player 4 with the 4 of denari, Player 3 with the 2 of denari.
  3. Trick to Player 1: 3 (⅓) + re (⅓) + 4 (0) + 2 (⅓) = 1 point.
  4. Player 1 leads the asso of denari: nobody holds the 3 or 2 of that suit any more – this trick is safe too.

6. Scoring

ItemPoints
Each asso1
Every three face cards/threes/twos1
Last trick1
Napoletana (3, 2, asso of one suit)3
Buongioco: three aces, twos or threes3
Buongioco: four aces, twos or threes4

7. Special rules and situations

8. Variants

Standard in this description: four players, no trumps, game to 21, napoletana and buongioco count.

VariantWhat changesSuits
No combinationsNapoletana and buongioco don't count.beginners
31 or 11 pointsLonger or shorter game.depending on time
Two-player TressetteWith a stock and drawing.two players
TerziglioThree players with a bid.three players

When playing against the computer on cardgames.zone you play with the player opposite as your partner to 21, 31 or 11 points, with or without combinations; there are no signals there.

9. Tips for beginners

  1. Threes and twos first: They win for sure and draw out aces.
  2. Protect aces: An asso without the 3 and 2 of its suit is in danger.
  3. Remember suits: Discards show who is out of which suit.
  4. Last trick: A whole point – plan for it.
  5. Declare combinations: A napoletana gives three free points.
  6. Support your partner: Return the suit your partner opened.
  7. Worthless cards: 4 to 7 are good discards.

10. Summary in 10 steps

  1. 40 Italian cards, 10 cards each.
  2. Anticlockwise, partners opposite.
  3. Right of the dealer leads.
  4. Ranking: 3, 2, asso, re, cavallo, fante, 7 … 4.
  5. Follow suit, otherwise discard anything.
  6. No trumps: highest card of the suit wins.
  7. Asso 1, face cards/3/2 ⅓ each, last trick 1.
  8. Napoletana 3, buongioco 3 or 4.
  9. Round thirds down.
  10. First team to 21 points wins.

11. Frequently asked questions

Are there trumps?

No. The highest card of the suit led always wins.

Why is the three higher than the ace?

That's the traditional ranking: 3, 2, asso, then the face cards.

What is a napoletana?

The 3, 2 and asso of the same suit in your hand – 3 points.

May I talk to my partner?

No, only the classic signals busso, volo and striscio are allowed.

How many points per deal?

11 (without combinations).

How long does a game take?

To 21 points about 30 to 45 minutes.

Origin & history

Tressette is documented in Italy since the 18th century; the name means 'three sevens' and alludes to an old combination. It is regarded as a demanding thinking game without trumps in which partners communicate with fixed signals.